Indicadores sobre The First Berserker: Khazan Você Deve Saber
Isso porque, apesar por ter características saiba como combates punitivos e que dependem bem do gerenciamento por estamina e ambientes com bom design e atalhos interessantes, eles nãeste trazem todas as ferramentas de que ajudam a disparar personalidade ao game.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
And if you don't like parrying or deflection? Each weapon has a whole skill section dedicated to dodge and post-dodge attacks, and you can even use some skills in place of a dodge to enhance their effectiveness.
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Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
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Utilizando um visual visual cell shading que imita 1 anime, o jogo se destaca através maneira saiba como usa seu sistema de habilidades de modo a passar ao jogador a sensação por que este protagonista é poderoso.
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
Isso faz parecer de que parte do progresso foi jogado pelo lixo e honestamente não entendi essa decisãeste do “resetar” certas coisas do mapa após sair dele.
Recomendo a aventura de modo a todos que procuram 1 jogo do ação desafiante, usando visuais de anime atraentes e 1 desempenho Porreiro e que nãeste vai “derreter” seu PC nos momentos mais intensos.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
For those The First Berserker: Khazan who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike